The Next Gen Waiting Game

Last April, Sony gave us a hint of what the next generation of consoles would look like by doing an exclusive interview with Wired and talking about the specs of what would become known as the PlayStation 5. They enticed readers with the idea of finally putting a solid state drive in the console reducing load times exponentially and having a graphics card that would integrate ray tracing and other enhanced visual details including 8K resolution support.

Then… months of silence. There was no answer from Microsoft about their next console time simply moved on. Then December finally came around and one of the most fun days in the gaming industry, The Game Awards, was finally here. Tons of fun announcements rolled by as host Geoff Kieghley continued to tease a major reveal that had yet to be made. Then the Head of Xbox, Phil Spencer, took to the stage to talk about the next generation of Xbox. They gave us some of the specs of the system, and in true Xbox fashion they really hammered home how many teraflops were in the system, and even revealed the design of the new Xbox Series X.

The reveal struck a major chord with the gaming community with millions of people getting a first glimpse of the next generation of consoles. As we all know though, once we get a taste of something we want more. Since that Xbox Series X announcement millions of gamers have been itching to know more about both next generation consoles and when they could finally get their hands on them.

However, once again, we were treated with silence. Rumors were thrown around for much of the winter that we would get an official PS5 reveal in February similar to the PS4, but we got more silence. Finally PlayStation announces it will be taking a deep dive in the next generation in March. I tune in to the reveal from start to finish hoping to get a proper reveal of the hardware and a release date but we got nothing besides a regurgitated presentation that sounded similar to the article Wired published nearly a year ago at this point. No hardware gets shown off, no release date, the only new information being the deep dive into the 3D audio that the system will have.

Not long after the presentation we finally received something of substance in the reveal of the new controller for the PlayStation 5 the DualSense. The controller is incredibly sleek and I am very much looking forward to it, but it was simply a distraction from the fact that Microsoft and Sony continue to refuse to place a date on their consoles. They have both stated that COVID-19 will not disrupt the launch of the systems simply effect the supply of them at launch.

If that is the case, why continue to wait? We are now five to six months away from the projected release dates of the two systems without any concrete information of how much the systems will cost, what the full launch lineup of games will be, and what the PlayStation 5 will even look like.

The two companies are locked in the most uneventful chess match we have had the displeasure of taking part in. Both waiting for the other to make the first move so that they can counter with a better one, and frankly, it’s silly. In a time where concurrent users are at an all time high for all platforms, these two companies should be playing all of their cards while they have everyone’s attention. Making massive reveals on their platforms with launch lineups, release points, price points, everything!

Instead, we get more silence. Microsoft has stated that, with the cancellation of E3, they will be doing their own digital briefing in June which is sure to be their platform for their reveal but Sony remains silent. In both cases though, why wait? The world is looking for something to be excited about right now in a time without, sports, movies, and every other form of entertainment being put on hold because of what is happening.

Sony and Microsoft have golden opportunities to generate a lot of excitement right now while they have the worlds attention, I just hope they take advantage of the situation. Until then, unfortunately all we can do is wait.

Thanks for reading friends! Be sure to keep up with us on social media (The Nerd Chambers on all platforms) and follow us on Spotify to catch up with all of our shows. Also, if you are ever looking for friends to game with at any point, join our discord server! (https://t.co/p7RDyusCo6) Also remember to give us your thoughts on the next gen waiting game below.

Watchlist 2020: Fairytail

Hey friends, first of all, Happy New Year! Everyone here at TNC feels like 2020 is going to be a big year for us and we could not be more excited to share another year with all of you. We are going to start the New Year off right and continue our Watchlist series for the games we are excited about for this year. The next game on the list is a game based on one of my favorite anime series, Fairytail.

Fairytail is a long-running manga/anime franchise that is centered around a guild of wizards and their adventures as they work to be the best guild in the kingdom of Fiore. The game is based directly on three main story arcs of the show but also ties in some brand new story content unique to the game. The story arcs that are included in the game are some of the most exciting in the show and include the Tenrou, Tartarus, and the Grand Magic Games arc, which was a personal favorite of mine.

When I first found out that a Fairytail game was being made, the first thought that came to mind was, “oh cheese its I hope this game is gonna be just another anime fighting game.” I was thankfully reassured when the first trailer was released explaining that the game was going to be an RPG of sorts.

In the game, you will control a party of up to five wizards as you battle your way through various jobs to help Fairytail go from one of the lowest-ranked guilds all the way back to the top. There will be several different wizards for you to choose from including members that you will be able to recruit from other guilds. As you progress through the game your characters will level up to gain new attacks as well as rank within the Fairytail guild.

The combat in Fairytail is going to be a fun mix of Final Fantasy and Persona. It is turn-based combat with enemies placed on a 3×3 grid. You will choose different spells that the wizards will have at their disposal, and each spell will attack in a different pattern on the 3×3 grid. There will also be elements of gathering and crafting in the game that they have yet to give more details on.

Koei Tecmo seems like they are going to great lengths to make Fairytail more than just a service to fans of the anime but a game that fans of turn-based RPGs can thoroughly enjoy as well. If you like games like Final Fantasy, Persona, or Fire Emblem this is a game that should definitely be on your radar. Fairytail will be launching on PS4, Switch and Steam on March, 20 of this year. For those that pre-order the game there is a bonus outfit for Erza Scarlett that players will get to use.

What games are you guys looking forward to this year? Let us know in the comments below or let us know on Facebook, Twitter or Kyrie!

PlayStation State of Play 12/10 – Our Favorite Announcements

For those of you that may have missed it, PlayStation showed its final State of Play broadcast of 2019 early Tuesday morning to show off more of what’s in store for PlayStation fans. The broadcast was the typical 20 minutes in length and was full of gameplay trailers and announcements. We picked out a few games from the show that we feel like stood out the most.

Untitled Goose Game

One of the biggest memes in the gaming community this year is Untitled Goose Game. A game that’s simply about a goose causing mischief. People all over social media have been joking that this is the best game of 2019 but there is actually a lot of charm to this game. Watching the trailer to kick off the show I have to admit I was laughing pretty hard at the idea of this game. Running around and just being a cynical pest of a goose sounds like a that would be really fun to play on a couch with a couple friends. This game is actually the earliest arrival of the group, you can play Untitled Goose Game on PS4 starting December 17th!

Spellbreak

Our second pick from the state of play is Proletariat’s new spin on the battle royale genre Spellbreak. This is a game that has been in early access on PC for some time now but it will finally be debuting on a console next Spring on PS4. What piques our interest in Spellbreak is that it has a completely unique combat system that we have yet to see in battle royale games and that is spell-based combat. Spells come in different elements and can be strengthened throughout a match. For those of you that enjoy battle royale games will definitely want to give this game a try when the beta starts in the Spring.

Dreams

Okay this may be a personal pick and the other guys may not be as interested in Dreams as me but this was one of the best games to be shown off in the show. The big announcement for Dreams is that the game will be going full release February 14th, 2020 exclusively on the PS4. The game going full release means that we are more than likely going to see the campaigns that we were assured will be apart of Dreams. I am very interested to see what sorts of experiences will be in store for players when actual professionals get their hands on the creation tools that Dreams offer its users.

Ghost of Tsushima

The last of our favorites from Tuesday’s State of Play was the next game from developers Sucker Punch, Ghost of Tsushima. The short teaser they gave us rounded out the presentation and is having gamers wait until tonight’s Game Awards show to know more information. There was one thing they did say that was of note to me which is that gamers will be able to dive into this experience soon. It is something of note because we have yet to receive even a release window for the game, but there were several rumors in the past stating that we would see Ghost of Tsushima in February of 2020 so it could be that we see that release date drop tonight at The Game Awards. It would also make sense because Naughty Dog just recently delayed the Last of Us 2 until May, leaving the door open for another exclusive to drop in February.

Watchlist 2020: Cyberpunk 2077

Hey friends, we are nearing the end of not only 2019, but the end of this console generation with both the PS5 and Xbox Scarlett slated to launch next Fall. Keeping that in mind – there are still so many incredible, generation-defining games still to come in the final year of these consoles. Speaking of generation-defining, the first game on our list is looking like it is just that. We are going to kick off our Watchlist 2020 series with Cyberpunk 2077.

The story of Cyberpunk 2077 begins with a two-minute cinematic trailer that casually dropped in January of 2013. There wasn’t any real context to what happened in the trailer but graphically it was so advanced that it piqued my interest immediately.

Fast forward to today, nearly seven years and one blockbuster release (The Witcher 3: Wild Hunt) later and CD Projekt Red is just mere months away from releasing Cyberpunk 2077. The game has quickly become one of the most anticipated releases of all-time thanks to its beautiful presentation, the sheer scale of the world, and the impact player’s decisions will have on the game’s world.

For those of you who do not know what Cyberpunk 2077 is, the game is a massive open-world roleplaying game that is loosely based on the tabletop RPG Cyberpunk. The game takes place in the megacity known as Night City, a town free of government control. Due to the lack of structure, the town is always full of chaos and conflict between gangs and corporations. There are six different districts in Night City, with each bringing different conflicts for you to resolve. Since Cyberpunk is a non-linear story, when and how these conflicts are resolved is entirely up to you.

Who you are in the game is entirely up to you. The only constant with the protagonist (or potentially antagonist, depending on how you play) is that you are V, but who V is entirely up to you. From gender to appearance, the backstory to skills, the choice is yours to make as to who you are going to be. This is the first example of how your decisions impact the game world. Your backstory, skills, and appearance all have an impact on how you will interact with NPCs in the game. If you’re a street kid you may have an easier time getting along with some of the street gangs of Night City, and difficulty fitting in amongst the corporations.

That is just a small taste of how much depth and attention to detail CD Projekt Red has put into this game. Every interaction you have can affect your playthrough of the game. If you use the same doctor to help upgrade your character, they will give you a loyalty discount. If you make friends with a certain NPC companion in the game, it can harm your relationship with others. This world that CD Projekt Red has crafted is truly alive, and that’s what makes the idea of playing this game so enticing.

All of this is simply scratching the surface of what Cyberpunk 2077 is going to be. The above video gives a great look at the gameplay and character skills in the game. I would highly recommend checking out that video, as well as the 48-minute gameplay, reveal that came out last year. I can assure you once you watch those videos you will be as sold on Cyberpunk as I am. The level of freedom and roleplaying that this game offers is something we have yet to see in video games and I believe that CD Projekt Red is going to knock it out of the park.

 

 

Apex Legends Season 1 is Here!

You read that right ladies and gents, just one week after Respawn took to Reddit to call out dataminers giving out misinformation about their hit battle royale game… they announced everything those dataminers leaked previously. But hey, Season 1 of Apex Legends is almost here! As announced on the games official Twitter account, tomorrow will mark the beginning of Wild Frontier, and the release of the first battle pass for the game.

In their full press release on the games website, they lay out the entire battle pass for fans to drool over until its released. Throughout the 100 levels of the battle pass players will be able to unlock rewards ranging from weapon skins, themed stat trackers for each character, intro quips for each character and more. The announcement of the battle pass also confirmed the release of the next legend in the game Octane. There will be rewards to unlock for the new legend in the battle pass as well and many players are anxiously waiting to see what Octane brings to King’s Canyon.

The battle pass will cost just 950 Apex Coins (roughly 10 USD) similar to the Fortnite battle pass. If you are young, dumb, and broke high school kids (do I get points for a dated pop culture reference?) or just dont feel like the battle pass is for you, there will be Apex Packs and stat trackers for you to earn for free.

Check out the battle pass for yourself at the link above and let us know what you guys are looking forward to most in the comments below or on Twitter. Don’t forget to follow our Twitch channel to keep up with us, and even join us in Kings Canyon.

No Man’s Sky Beyond: Our Wishlist for the New Update

Hello Games must have been reading our minds because I kid you not I was wondering when they were going to be announcing their next update for No Man’s Sky just yesterday. Now 24 hours (and one Twitter meltdown by yours truly) later, we have an idea of what is next to come for the space exploration game. They made the official announcement of the next update called Beyond, a large three part update that is proclaimed by Hello Games to be even bigger and better than previous updates (you can find the announcement on the game’s official website).

Beyond is being described as a culmination of three updates interwoven into one. The announcement of the update gave us just the first of the three updates to the game, which includes all new multiplayer and social experiences. The game will now be a full online experience where players can interact with one another. Hello Games is refraining from calling it an MMO because their are no subscriptions or microtransactions, but in essence… it’s an MMO now (hence my Twitter meltdown).

The bad news in this announcement is that they only announced that first part of the update and are going to announce the other two over the next two weeks. The good news, though, is that we get to let our imaginations run wild with ideas of what the other two parts to Beyond might be. I have a couple of things that I would personally love to see added into the game that are not completely out of the realm of possibility.

Our buddy Simon, who you guys would recognize from our CoD podcast, joked that he would never play the game unless there was a battle royale mode that spanned multiple planets in a star system. As sarcastic as he was when he said it, my ideas arent terribly far off from what he brought up. They also are two interconnected ideas so I feel like they would fit in with the theme of Beyond as a whole. The first part of it being a true, fleshed out PvP experience.

PvP

The past two and a half years since launch, Hello Games has been committed to bringing narrative, exploration, cooperative play and crafting to the heights they currently, and have done a fantastic job. Now that the PvE experience has reached the potential Hello Games envisioned initially, it feels like the right time to shift focus towards new PvP experiences.

There are a couple ideas I have conjured up on how they could potentially approach PvP. They could do a traditional matchmaking system where you have ground or air combat with whatever multi-tool or ship you have in your playthrough and just do match made games, or another thought I had was implementing PvP star systems. You could have a designated filter on your galaxy map that will show you which star systems are PvP enabled and which are PvE only.

Updated Faction System

The third piece to my dream Beyond update would be to add depth to the faction system. There are currently faction based quests and ways to gain or lose reputation with the different factions in the game, but it still feels a little shallow and you dont entirely feel like apart of a certain faction. I would love to see them have you ally more closely with these factions and build on the bits of lore that you find within the universe.

How They Would Intertwine

These two concepts would work very well together because the updated factions and lore can attribute to why the PvP events are happening. You can even have full faction based PvP if you so choose. Have conflicts between Gek and Vy’Keen players scattered in different star systems. Another idea is have PvP arenas of sorts in certain Vy’Keen systems (I chose them because they are the brutish warrior race). These two concepts play so well off of each other so I feel like these would be such great pieces to the game.

Other Ways it Could Impact the Game

With an improved faction system I feel like it would be a great opportunity to continue world building by adding new, complex building types that are unique to each faction. For example, in a Vy’Keen system, you might see remnants of warrior base camps on planets or intricate well made Gek cities. This would make each planet feel more alive and unique.

With PvP, it gives them an opportunity to add new types of mods for the multi tools to help cater to combat more and even add new vendor types that can help you better equip yourself for battles.

The possibilities for Beyond are endless at this point and this is all just wild daydreaming but I would love to see those changes implemented into the game. The evolution of No Man’s Sky has been amazing and I hope they continue to bring new exciting things to the game (like my ideas listed above) so that the game can continue to captivate the fans that stuck with them through this development cycle.

What big changes do you want to see hit No Man’s Sky in the Beyond update when it drops this Summer? Sound off below or let us know on Twitter!

Outward: The Most Interesting Game You Haven’t Heard Of

Ninedots Studios was founded back in 2011 with the goal of pushing the potential that games have to offer. Their first two games – Brand and GoD Factory: Wingmen – were both well received, with GoD Factory getting greenlit on Steam and published by Bandai Namco; however, their next project, Outward, looks to be their most ambitious project yet and a big step towards their goal.

Outward is an unique take on the open world RPG genre. It doesn’t tell the story of a young knight and his rise to prominence or the leader of an army facing an impossible threat, just a story about you. Who you are in Outward is quite simple, you are an adventurer living life in the land of Aurai. That is what makes Outward such an intriguing prospect, it gives you the freedom to do what you want and play how you want.

There is a big, beautiful world for you to explore with four different biomes within it. Two different mountain regions with varying weather and enemies, a desert region that has extremely warm and cold temperatures depending on the time of day, and a marsh that has poisonous waters. The changes in the weather in the game will also change the way you go about navigating the world. Your character is effected by extreme temperatures (both hot and cold) and you will want to pack appropriate clothes for the right conditions.

Your pack is something that is unique to the game as well. Backpacks will vary quite a bit in size and will effect your characters movement. If you carry around a large pack you will be able to fit more loot and supplies with you but you will be sluggish while carrying it. You will be able to remove your backpack and explore and fight without it on but you run the risk of losing it.

These types of mechanics are why Outward has my interest piqued. The world feels very much alive in a way that many RPGs haven’t explored yet. For example, if it snows during the winter, snow will actually accumulate on the ground. You will also see events that take place in real time; so if someone were to ask you for help and you decide to continue on with other things, that person doesn’t just stay there waiting for you to come back they carry on with the task without you. Sprinkle in survival elements, dungeons to explore and towns to explore, and you have a game that could help lead the RPG genre forward to new depths.

Hopefully Ninedots desire and efforts to test what games can be inspires other studios to test the boundaries of not just the open world genre, but all types of games. I would highly recommend checking out some gameplay so you can see some of what Outward has to offer before it drops on March 26th (which you can find here).

 

Ready to Break Fallout 76?

We finally received some sort of news about when we will be able to get our hands on Bethesda’s highly anticipated Fallout 76. They announced in an update to their forum post that gamers who pre-ordered will slowly, over time, be let into the beta in… October? Yes sadly it will not be until October for Xbox exclusively getting first dibs on trying it out.

Many people on social media are showing concern about how late the beta is compared to the launch of the game and rightfully so. Giving yourself a couple weeks (the game launches November 14th) to straighten out server issues and bugs is a tall task to take on. I do, however, feel like if there was a company that’ll work to figure it out in that short of time, Bethesda would be one that could handle it.

Once the beta does finally go live, don’t be surprised if it takes an extra day or two to get in. Bethesda further explained that they will be letting in a small group to start then bringing more and more people over time. Don’t worry though, despite some people’s misinterpretation of the post, if you pre-ordered the game you will get in no matter what.

We are just a couple months away from getting to play Fallout with our friends for the first time. How do you guys feel about it? What concerns do you have? Let us know in the comments below!

No Man’s Sky’s “NEXT” Trailer Drops

For those of you that have kept up with us for a while now, you know that since Day 1 I have been a big supporter of No Man’s Sky. Despite being one of the most controversial and scrutinized releases in recent memory, Hello Games has continued putting in a tremendous amount of work into the game to get it to the place they want. All of their previous updates (Foundation, Pathfinder, and Atlas Rises) seemed like stepping stones to something bigger, and it seems like the ‘Next’ update is exactly that.

As you will see in the trailer, multiplayer has finally arrived. You will be able to team up with your friends and explore the galaxy together which alone has me stoked to play this game again. What came as a surprise in the trailer was the graphic overhaul that the game has received with the update.

Along with the trailer, Hello Games released a list of all the big changes on their website. This is a massive update for No Man’s Sky and will surely bring in a large audience especially with the Xbox community getting to experience the game for the first time. Is the NEXT update enough to bring you back to NMS or is it too little too late? Let us know by leaving a comment below!

No Man’s Sky Trailer

Country Roads, Take Me Home

Since it’s announcement on May 30th, Fallout 76 has been the talk of the town and there are several reasons why. It all started with the games lengthy announcement: a 24 hour live-stream filled with a whole lot of nothing, topped off with an appearance by industry icon Todd Howard. Throw in an online only announcement and the implementation of player controlled nukes and you have a game full of both excitement and controversy, but Bethesda wouldn’t have it any other way.

After their E3 Showcase last month, many people were worried that Fallout 76 was going to be filled with PvP griefers among other issues. For me personally, I even had my own reservations about the different direction they were taking the game… but then I remembered, this is Bethesda we are talking about. The game studio that has made two of my favorite games of all-time (Elder Scrolls IV: Oblivion and Fallout 3) and haven’t put out a bad title… ever? So I put my own reservations aside and decided to wait until I knew more details about the game.

Now after details continue to emerge about a lot of the controversial aspects of the game, I am all in for Fallout 76. The biggest concern I had from the start was that with the game being online only and having PvP that it would take away from the core focus of the game which is rebuilding America. Thanks to clarification from Pete Hines, it seems as though the PvP will not be something that’s a constant issue for players that want to focus on the PvE and building aspects of the game. My concerns with the nukes – which would allow players to bomb a part of the map potentially destroying other players C.A.M.Ps – were also squashed with the explanation that they would not be so easy to obtain and use. Players will have to find multiple keys spread across the map, fight their way into heavily guarded bunker, and blindly launch the nuke. They will not be able to purposely attack other players, and those in the blast radius will be notified.

So hopefully this little article helps put your minds at ease as well. Bethesda seems to be putting mechanics in the game to assure that the game’s focus stays rebuilding the country and not a free for all. While we eagerly await the BETA, which is set to launch this October, let us know what you guys are excited about most with Fallout 76!