Sony San Diego Explains Changes to Franchise Mode in MLB The Show: 17

I am a lover of all things baseball and that includes video games. You can count on me picking up MLB The Show every year, not just because it is a baseball game, but because it is the best sports game on the market. Sony San Diego seems to do the best job with drastically improving their game on a year-to-year basis, and 2017 is no different. In a blog post on Playstation Blog Sony San Diego game designer Luis Martinez laid out the upgrades the team has made to the Franchise Mode for MLB The Show: 17 earlier today. They have added two new ways to play the franchise mode and cater to both the people that love the tense moments of a game and those who like the management simulation side of franchise mode.

The first new way to go through franchise mode is Critical Situations. Whether it is keeping long hitting streaks alive, or coming up to the plate late in the game to try and end it, Critical Situations simulates the games until the most impactful moments of a game. This is another great way that MLB the Show is keeping people on the edge of their seat with each and every game instead of going through the slower parts of a game. Another feature that is apart of Franchise Mode this year is the ability to player lock. This means before going into a game a user can pick one player on their team to play only as them. Essentially this turns Franchise Mode into Road to the Show game but with your favorite players!

The other way to go through the new franchise mode is with the new Quick Manage feature. This is for those that like the management aspect of franchise mode and it is not actually the first time this has been apart of an MLB game. If you guys remember the game entitled MLB from back in 2005 (back when Sony San Diego was 989 sports) they actually had a feature similar to Quick Manage. It allows users to simulate each at bat with the push of a button and allows the user to pick how they want to approach each at bat. What is great about quick manage is that you can dive in and out of the game, so if there is a big moment in the game you want to handle yourself, you can play out the moment yourself then go back to quick managing.

The last major addition to franchise mode is Player Quirks. These are special attributes that are determined by data gathered from game film on each player. The example they lay out is that Anthony Rizzo is a good breaking ball hitter, so now when he goes up against a curveball or a slider he will get a boost in his ability.

It cannot be overstated how well the team in San Diego does at making their game substantially better every year. These changes seem like they are going to add even more depth to every at bat. What do you guys think about the upgrades to MLB? Who is your favorite team? Let us know on Twitter @TheNerdChambers and don’t forget to like us on Facebook and follow us on Instagram!



Outlast 2 Release Date…

The highly anticipated horror game Outlast 2 finally has an official release date… April 25th we will be emersed into the frightening atmosphere of Outlast 2. Not only will Outlast 2 be coming out, but Outlast Trinity will hit stores. Outlast Trinity will be great for all newcomers to have the Outlast franchise to dive into the horror series, and for current lovers of the series to replay the horrific story. Trinity will include: Outlast, Outlast: Whistle Blower, and Outlast 2.

Outlast 2 will be in stores April 25th, and it will only be 30$ for all fans to get their hands on. The Trinity edition will only be an additional 10 dollars for 2 more games to add to your collection, so only 40$ for the Trinity Edition of Outlast. Let us know @TheNerdChambers will you be picking up a copy of Outlast?  

-ShadowGhoul (Brandon)

Borderlands 3 News…

Earlier in the week we covered Borderlands 3 and the Gear Box panel at PAX EAST. We were expecting to see some news the weekend of PAX, but we were graced with an early look of the Borderlands 3 tech demo! 

The tech demo showed some of what’s to come on the unreal engine 4. It shows how in depth they can work in their art style with heavy borders and outlines. The tech demo brings us some much needed visuals of our wonderful world of Pandora… Oh wait, something else was announced recently. As Dorothy might say, “We aren’t in Pandora anymore friends of the Nerdum.” (Click the text below to watch the Borderlands 3 Tech Demo)

Borderlands 3 Tech Demo

Where are we you might ask? Well thanks to Battleborn DLC that was just released we found out we are going to be  venturing in Promethea. Thanks to an article by Preston Lewis Jr from Twinfinite we have a little more information about the hidden easter egg,

“The first interesting piece of information in this coded message is the mention of a planet called Prometea. In the Borderlands universe, there is no planet by that name but there is a planet called Promethea which is likely where players will be heading in Borderlands 3. Promethea is where the weapons manufacturing company Atlas discovered alien technology which it then used to improve their own weapons and vehicles.”

Thanks to the developers showing us a little sneak peak of the Borderlands 3 world on Unreal Engine 4, and the BattleBorn Dlc we can begin to connect the dots of Borderlands 3! Make sure to check in during PAX EAST weekend at The Nerd Chambers to find out all about Borderlands 3! Tweet us @TheNerdChambers and tell us what you think about the news on Borderlands 3!

-ShadowGhoul (Brandon)

New Overwatch Update…

We all have had a few days now to enjoy Overwatch Season 4, and we already have some changes coming. Sorry Bastion players. It is always nice to see game developers always looking to better the experience for the consumers. That being said after the great re-balancing of the heroes we now have a few more changes coming up.

As we all know by now there is a new hero that will be dropping hopefully sooner then later Orisa (Click on her name to read our article all about Orisa!). On top of that we are going to see some changes to Zarya and Bastion. The new fan favorite hero Bastion has been sweeping the meta, and has been picked no matter what the team build is. Bastion players see a Torbjorn, Symmetra, Hanzo that means the team has a sickness and it needs more Bastion. Thankfully the developers have had some first hand experience of the community outrage that has been Bastion, and they are taking action. Bastion’s passive ability was tweaked to a substantial 35% resistance while in tank or sentry mode this past update, but the devs felt this was a little to intense. They will be reducing the Ironclad passive down to 20% while in sentry and tank configuration. Hopefully we will see a slightly better balance to the number of Bastions we see in competitive.

Finally Zarya is seeing a very small nerf in my eyes. Zarya’s abilities Particle Barrier and Projected Barrier not only absorbed damage, but they also absorbed knock back abilities. Well, with the upcoming patch, we will see Zarya no longer eat knock backs that “penetrate” the barriers. So heroes like Reinhardt with his knock back hammer, Winston with his Primal Rage, and a well placed concussion mine will now be able to knock back Zarya (or ally) even with a barrier up.  As for Phara and a ranged Lucio Boop she will still not be moved from place. Only if their weapons were to be inside of her barrier when fired.

We will just have to see how much of an effect these patch notes will truly have to the game. Let us know what you think about these patch notes in the comments or tweet us @TheNerdChambers!

-ShadowGhoul (Brandon)