HUGE games are releasing in the year 2020. Of course, most people will be thinking about games like CyberPunk 2077, Last of Us 2, and Dying Light 2… The game we will be discussing today is for sure the most hyped game of the year… Minecraft Dungeons! This is of course not the case, but I will be tackling this game for our watch list for 2020 since this is one of the games I am most excited for in the upcoming year! Minecraft Dungeons has been rumored to be dropping in the first quarter of the gaming season, and here is everything we know so far about the dungeon crawler!
Minecraft Dungeons is set to be a Diablo-esque bird’s eye view dungeon crawler RPG. The game will be taking place in the Minecraft world but will be focusing much more on a progression/loot-based system. The game will not follow a normal class-based system like most dungeon-crawling RPGs, but more of a Runescape style game of interchanging items and loot! There will be different items and enchantments, (20 Enchantments per item style!!!), in the game to make your character more of a “warrior”, “ranger”, “mage”, or other variations to be announced. Mojang will do their best to stay away from making the game feel like a grind, and it will just be a fun time of looting while dungeoning!
Minecraft Dungeons will have a storyline to the game, but will not be the main focus of the game. The focus will be the combat, loot, and progression, BUT we will see a storyline with a villain named the Illager. We aren’t too sure where the story will go other then we are battling against the evil forces of the Illager. There will be plenty of different monsters from the original game such as creepers, spiders, and skeletons thanks to the evil forces. We are still waiting for what other forces will join the battle against our heroic dungeon crawlers (ELDER DRAGON???)…
What are your thoughts about Minecraft Dungeons? Is this a game for you? Are you glad that Minecraft will be making a return? Let us know in the comments below! If you enjoyed the article leave a like to let us know you enjoy the articles! What would you like to see our next article on?!
One of the most successful games over the last decade is by far Overwatch. This game came out of the gates with a boom and took over the gaming community by storm. I was very skeptical when the game first drop[ed, but I must say I am very glad I was pushed into this game by some friends. The game has had one of the best development teams for continuously attempting to balance the game when imperfections surfaced. The game was constantly changing and characters were being added throughout the life of the game. Some people are confused about why a new Overwatch is even in the works because games like League of Legends and DOTA is what Overwatch seemed to be the life cycle the game was going for. We will have to wait and see the full reason for an Overwatch 2, but as of now, this is the information we have so far thanks to BlizzCon 2019…
As of this moment in time, we do not even have the slightest idea of a release date. For all, we know it could be coming out next year, the drop of the next-generation consoles, or even years from now. Sadly we won’t be able to provide any insider information on a release date, but we can give you everything about the game itself! It seems like Overwatch 2 will be having a very heavy focus on the PVE side of Overwatch. We may have a much deeper dive into the lore of Overwatch with the PVE for what the cinematic trailer shows us. IF you haven’t had an opportunity to, please take the time to watch the Overwatch 2 Announcement Cinematic “Zero Hour” you will not be disappointed!
The PVE of the game with being driven on Hero and story missions as you battle the Null Sector. The game will have new and old heroes returning to the fray of battle. We will see a new way to improve your characters and make them own in a sense. You will be able to upgrade your heroes’ abilities, and you can even change the ultimates of your characters to properly assist you in battle! We will have to see if the abilities are going to stay in the PVE or make their way into PVP… which could cause some problems for balancing sake.
As for the PVP, it does not seem like much will be changing. We have seen some gameplay of a good portion of heroes that would be returning (Genji, Lucio, Reaper, Winston, Tracer, Mei, Torbjorn, Reinhardt, Mei, Brigitte, Bastion, Zenyatta, Widowmaker, Doom Fist, Mercy, Hanzo, Roadhog) that can all be spotted in the Overwatch 2 Gameplay Trailer( https://www.youtube.com/watch?v=dZl1yGUetjI ).
There also seems to be some space combat in the trailer it is hard to tell if that will be PVE or PVP, but we can hope for some PVP space combat! There are four locations they show off in the trailer for PVP as well as a new game mode Push! It seems as if Overwatch 2 in a PVP aspect is just going to be a HUGE DLC rather then a new game. Blizzard has done a good job with their games so I’m sure this will feel much more than a cash grab for what some people are worried about.
What are your thoughts on Overwatch 2? Is it needed? Will this resurrect the community back to full strength again? Is this a waste of resources by Blizzard and they should put more money/time into Overwatch? Is it a cash grab? Let us know in the comments! If you enjoyed the article leave a like to see more content like this!
There were a bunch of updates that were announced for Blizzard games from sequels (Diablo IV and Overwatch 2), an auto chess game for Hearthstone, and a HUGE new expansion for World of Warcraft. The new expansion that all WOW fans have been waiting for (including myself) is Shadowlands! The new expansion should bring some much-needed life back into the game. The last expansion was very solid, but I feel it did not hold the community, as well as other expansions, have for most people. The story structure was very well done, and the dungeons/raids were, for the most part, were enjoyable. Most people are speculating August since the last two expansions have come out in August. Most likely will be August or later for the 2020 year.
Since the expansion was just released there is not a huge amount of information yet, but there are some very key points. To start they showed off four total zones for the ShadowLands Expansion Revendreth, Bastion, Ardenweald, and Maldraxxus. Revendeth is the first one showed off on their World of Warcraft: Shadowlands Features Overview on youtube!
This zone is a very demonic and more on the dark and grim style for maps. It has some very interesting characters shown off in the video which seem to be some demons and potentially vampires as well that will wander this zone. The next zone on the list is Ardenweald. This zone is a very mystic and colorful zone with some darker undertones for a more Night feel to it, but a very luminous location. We seem to see what appears to be a Night Elf type creature with large antlers as sort of a city location. As for the monstrous creatures of this area we will be seeing more of the natural type with large worms, antelopes, and possible NPC or creatures that resemble a fairy-like hybrid. Maldraxxus is more in the style of Revendreth. Much more in the creepy/demon hunter location. It will be infested with trolls, spiders, and warlock type of humanoids in the zone. Maldraxxus is a much more run-down location for this expansion out of all the zones for the visuals. A very destroyed and gloomy zone for the expansion, but I’m sure will hold some very interesting creatures. The last zone in the overview is Bastion. Bastion has a very hopeful look to it with beautiful and vibrant colors throughout the area for what we can see. The city like the area has some beautiful architecture and an amazing amount of workers and guards throughout maintaining the city structure.
The zones are going to play a larger role than just quest locations as for what the overview brings to light. There is a new system called covenants in Shadowlands, and it shows each zone has its covenant that provides you with different rewards and armor for whatever you accomplish in this expansion for the covenant that you side with. We will have to see how the covenants play into the story, and how they potentially will affect the loot in the game that is earned. Each covenant has its own very distinct armors that you earn throughout the expansion. Now the real question is will different zones have different stats and attributes to the gear or will it all come down to cosmetics?
There is a HUGE change coming to the 2020 Shadowlands expansion… As most of you know the current max level cap for WOW Battle of Azeroth is 120. Blizzard is lowering the level cap down to 60 instead of raising it to 130. I believe this is a brilliant strategy for Blizzard. Right now trying to get into WOW as a new player to get from level 1 to level 120… Is impossible for most without paying 60$ to boost your character to level 110. With the level cap change the way leveling will work now is you will get to level 10 in your normal location of the game, and then at level 10, you will choose which expansion you will play. Yes, that’s right. Now at level 10, you will choose which of the previous expansions you would like to play from level 10 to level 50. Once you hit level 50 you will get to move onto ShadowLands. They have announced that Death Knights and Demon Hunter will start at level 10 to move onto the expansions. The real question for everyone right now is what happens to people right now who aren’t maxed level or level 1… We aren’t too sure yet if they will try and balance the levels out, make everyone level 10 who isn’t maxed, or make everyone 50 who is over (insert level). All and all I believe this was a very smart choice for Blizzard. As someone more of the casual player by running dungeons and raids here and there, but I have only ever really had one or two characters near max. This will drive someone like me to run all the expansions on a bunch of other characters to get to the new max.
What do you think of the upcoming ShadowLands DLC for WOW? Are you excited? Will this bring you back into the mix after not playing for years with the level cap much more reasonable? Let us know in the comments! Feel free to tweet us about your thoughts!
This is the first DC movie that I have been genuinely excited about for about a decade now, and I have to say it wasn’t what i was expecting. The reviews for this film were through the rough 90%+ on Rotten Tomatoes, and that was really surprising me because the lead up to the movie was low expectations because of the very cheesy trailers that we received. This movie really surpassed a lot of expectations for many, and for myself it was much more focused on the character development of Shazam and the theme of family much more than action and CGI pieces.
I did enjoy Shazam for the most part. We sill start with the bad before the good because there was not much to dislike with the film. My main issue with Shazam was the CGI of the seven deadly sins. The main villain of the film Doctor Sivana had demons that he could summon on command to help him in battle, and I must say… the CGI for those characters was hideous. It felt like a 2005 Nickelodeon movie CGI job. The monsters from Scooby-Doo Skull Island looked better. That being said Doctor Sivana as a villain had some good development that started the movie off with him as a young child given the chance to become the all powerful Shazam, and he showed he had too much darkness in his heart to take the mantle. This drives him mad with revenge to take the power of Shazam which gives a very solid plot point for the villain. Then the only other negative I had with the movie was some of the jokes were very lame and didn’t land at all. Which was a little cringy, but not terrible by any means.
This movie really replicated what Marvel did with Ant Man. A much more light hearted film that revolved more around the theme of family and the development of the main character rather then big budget action scenes. Shazam does an amazing show with the coming of age story of Billy Batson to mature over such a short period of time so he can become the hero the world needs at this given time. Growing up Billy had no interest in family running from foster home after foster home, but after meeting Freddie and becoming Shazam he starts to realize how important family can be. Which was a really nice change of pace of a lot of current superhero films being love interest/power development. The movie also did a very good job in the marketing by not spoiling a very huge plot twist at the end with the whole Shazam family getting abilities. This is something I knew we would see eventually in the movie arch, but I did not expect it in the first film of Shazam which was a very pleasant surprise to say the least.
All in all Shazam was a very enjoyable superhero film that did a very good job at breaking the current mold of introduction superhero films. It definitely is getting the DCEU in the right direction after Wonder Woman and Aquaman’s success. Hopefully DC will continue on this track. I will give Shazam an 84%. It is very fun, family oriented superhero movie, with some very rough CGI at moments, but after that it is a great coming of age story for Billy Batson.
There have been many concerns revoling around this film for the last couple months now with different statements that have been floating around the internet on what this movie’s real goal was. Some people felt this movie was for political propaganda, and other felt it was purely for a the love of film. As someone who was worried about this bringing in too much politics into a genere of film that we use to escape the tropes of real life I felt the movie did a very good job veering away from politics and kept this to a very modest enjoyable super hero film.
To jump into the problems with the film so we can focus on what was enjoyable with Captain Marvel there werent many issues I had just a couple minor ones. The pacing felt very odd. Not that it was poorly paced, but being very used to slow starts to marvel films with a large lead up and a great pay off. This movie kept a very moderate pace all film that made the pay off not feel as big which was good and bad because I never felt bored, but again the payoff didnt feel as rewarding as other Marvel films. The only other real problem I had with the movie was the action scenes all used a lot of shaky cam, and that didnt allow you to appreciate how beautiful the CGI was for Captain Marvel’s powers. It would have been nice to see a little bit of slow mo ot just clean no cut sction scenes like from Civil War.
This movie did a very good job at suprising me with many different aspects of the film. First off as I mentioned before the pacing of the film was very fresh and different and I never got bored with the slow introduction story of most other super hero movies. I also really enjoyed what they did with piecing together her back story throughout the movie with snippets of her memories since she had amnesia.
It was a very interesting way they melded her back story into the films plot without making it seem like a big deal untill the end. The entire movie we are told that the Skrulls are an evil race who just want to wipe out all life on earth and are pretty much a terrorist organization of space, and Vers(Captain Marvel) and the Kree are here to keep peace in the galaxy by taking out the Skrulls There is a part in the movie where Captain Marvel is taken in by the Skrulls after a mission went side ways and they were attempting the extract information from her memories, and this gave us a look into who Carol Danvers was before becoming Vers. She thought this was the Skrulls putting false memories into her mind, but we find out later in the film that the Kree wiped her memory when they found her on Earth 6 years ago. Marvel did a fantastic job throwing us for a loopz something I feel we havent really seen throughout the decade of the Marvel Universe. This really though the audience for a drastic change when we find out that the Skrulls are the good guys trying to just find a place to find a home planet. While the Kree are just looking to wipe out the Skrulls. The pay off od the film as I mentioned before didnt feel as rewarding because of the constant steady pace of the film, however it was still exciting. Captain Marvel unlocked her full potential, and we got to see the absolute bad assery that her and her side kick Goose (the cat) did a great job to wrap up the film. The last thing I want to touch on that was really an over arching plot point was the good cop/bad cop theme we had with Captain Marvel and Nick Fury worked extremely well, and it’s something we might see more of kn upcoming Marvel movies since we had it in Thor Ragnarok (Thor/Hulk) Ant Man and Wasp (AntMan/Wasp), and not Captain Marvel (Captain Marvel/Nick Fury).
If you stated for the end credit scenes you might have some questions as well. The first end credit scene brings up to present day with Captain America, Black Widow, Bruce Banner, and War Machine in a lab talking about the pager they found on Nick Fury’s ashes and how the pager just went off. Then the last frame we see Captain Marvel appear and say “Where is Fury?”. I’m sure this will be right where Avengers End Game begins, and now we will see Captain Marvel join what is left of the Avengers to team up to beat Thanos. Then there is one last end credit scene where we see Goose puke up the Teseract, so it was great to have Marvel Studios give us both sides of the story where it all began with the Tesseract, and where we will pick up from with Captain Marvel and the Avengers.
All in all it was an enjoyable movie with not many issues, so I would give Captain Marvel an 7.8 out of 10. Enjoyable film all together. Other then the twist at the end there isnt anything else that I’ll be really thinking about weeks from now. The buddy cop theme really kept me going throughout the movie. It is definatly worth a match. Average introduction movie to the franchise for a character, and I’m sure there will be much more to come of Brie Larson’s Captain Marvel.
Let us know what you thought of our review, or your own thoughts on Captain Marvel in the comments. Make sure go leave a like, and feel free to give us ideas on what our next article should be!
It has been a great time over the last month with some amazing Shaggy memes hitting social media out of no where. The memes have been taking the beloved character of Scooby Doo, and they have been turning him into an all mighty demi-god character that is Shaggy. Through the time of the memes it has been noticed by higher ups at Nether Realm thanks to a petition to introduce Shaggy into the Mortal Kombat Universe as a DLC for MK11. At first it seemed like all fun and games just some jokes with the community that was a distant dream to happen in the game… Then Ed Boon started making tweets about Shaggy…
Hi? Lo? Mid? Grab? I will mix your shit up in fighting games! – Ed Boon
This started to pick up some traction by the community and people started to hope that this might become a real thing, such as myself. There were many fans of the genre starting to draw up concept art, think of names for combos, and voice lines for the character’s fatalities and intros. This was going so far at one point this is what exploded the internet…
Hack and Slash Shaggy variation 😂
When Ed Boon dropped this photo on twitter everyone took a second to think.. wait did we do it? Is this going to happen. Even myself I told everyone I’m going to dedicate my life to become the best Shaggy one trick in MK11… People started to think if they could have the rights to Shaggy which it did seem possible with Nether Realm and Scooby Doo being owned by Warner Bros. there is a possibility…Sadly it was finally confirmed that we would not be seeing the lovable mystery solving goon that is Shaggy with a tweet of #RIPShaggy. It was fun while it lasted but it is defiantly crazy to see how far a petition can go in the gaming industry.
Thanks for checking out our article on Shaggy’s Fate with Mortal Kombat 11. Make sure to leave your thoughts in comments below. What was your favorite idea for Shaggy as a character in Mortal Kombat 11? If you could see any character introduced to the franchise who would it be? Make sure to follow us on social media!
Ninedots Studios was founded back in 2011 with the goal of pushing the potential that games have to offer. Their first two games – Brand and GoD Factory: Wingmen – were both well received, with GoD Factory getting greenlit on Steam and published by Bandai Namco; however, their next project, Outward, looks to be their most ambitious project yet and a big step towards their goal.
Outward is an unique take on the open world RPG genre. It doesn’t tell the story of a young knight and his rise to prominence or the leader of an army facing an impossible threat, just a story about you. Who you are in Outward is quite simple, you are an adventurer living life in the land of Aurai. That is what makes Outward such an intriguing prospect, it gives you the freedom to do what you want and play how you want.
There is a big, beautiful world for you to explore with four different biomes within it. Two different mountain regions with varying weather and enemies, a desert region that has extremely warm and cold temperatures depending on the time of day, and a marsh that has poisonous waters. The changes in the weather in the game will also change the way you go about navigating the world. Your character is effected by extreme temperatures (both hot and cold) and you will want to pack appropriate clothes for the right conditions.
Your pack is something that is unique to the game as well. Backpacks will vary quite a bit in size and will effect your characters movement. If you carry around a large pack you will be able to fit more loot and supplies with you but you will be sluggish while carrying it. You will be able to remove your backpack and explore and fight without it on but you run the risk of losing it.
These types of mechanics are why Outward has my interest piqued. The world feels very much alive in a way that many RPGs haven’t explored yet. For example, if it snows during the winter, snow will actually accumulate on the ground. You will also see events that take place in real time; so if someone were to ask you for help and you decide to continue on with other things, that person doesn’t just stay there waiting for you to come back they carry on with the task without you. Sprinkle in survival elements, dungeons to explore and towns to explore, and you have a game that could help lead the RPG genre forward to new depths.
Hopefully Ninedots desire and efforts to test what games can be inspires other studios to test the boundaries of not just the open world genre, but all types of games. I would highly recommend checking out some gameplay so you can see some of what Outward has to offer before it drops on March 26th (which you can find here).