It has been a great time over the last month with some amazing Shaggy memes hitting social media out of no where. The memes have been taking the beloved character of Scooby Doo, and they have been turning him into an all mighty demi-god character that is Shaggy. Through the time of the memes it has been noticed by higher ups at Nether Realm thanks to a petition to introduce Shaggy into the Mortal Kombat Universe as a DLC for MK11. At first it seemed like all fun and games just some jokes with the community that was a distant dream to happen in the game… Then Ed Boon started making tweets about Shaggy…
Hi? Lo? Mid? Grab? I will mix your shit up in fighting games! – Ed Boon
This started to pick up some traction by the community and people started to hope that this might become a real thing, such as myself. There were many fans of the genre starting to draw up concept art, think of names for combos, and voice lines for the character’s fatalities and intros. This was going so far at one point this is what exploded the internet…
Thanks for checking out our article on Shaggy’s Fate with Mortal Kombat 11. Make sure to leave your thoughts in comments below. What was your favorite idea for Shaggy as a character in Mortal Kombat 11? If you could see any character introduced to the franchise who would it be? Make sure to follow us on social media!
Ninedots Studios was founded back in 2011 with the goal of pushing the potential that games have to offer. Their first two games – Brand and GoD Factory: Wingmen – were both well received, with GoD Factory getting greenlit on Steam and published by Bandai Namco; however, their next project, Outward, looks to be their most ambitious project yet and a big step towards their goal.
Outward is an unique take on the open world RPG genre. It doesn’t tell the story of a young knight and his rise to prominence or the leader of an army facing an impossible threat, just a story about you. Who you are in Outward is quite simple, you are an adventurer living life in the land of Aurai. That is what makes Outward such an intriguing prospect, it gives you the freedom to do what you want and play how you want.
There is a big, beautiful world for you to explore with four different biomes within it. Two different mountain regions with varying weather and enemies, a desert region that has extremely warm and cold temperatures depending on the time of day, and a marsh that has poisonous waters. The changes in the weather in the game will also change the way you go about navigating the world. Your character is effected by extreme temperatures (both hot and cold) and you will want to pack appropriate clothes for the right conditions.
Your pack is something that is unique to the game as well. Backpacks will vary quite a bit in size and will effect your characters movement. If you carry around a large pack you will be able to fit more loot and supplies with you but you will be sluggish while carrying it. You will be able to remove your backpack and explore and fight without it on but you run the risk of losing it.
These types of mechanics are why Outward has my interest piqued. The world feels very much alive in a way that many RPGs haven’t explored yet. For example, if it snows during the winter, snow will actually accumulate on the ground. You will also see events that take place in real time; so if someone were to ask you for help and you decide to continue on with other things, that person doesn’t just stay there waiting for you to come back they carry on with the task without you. Sprinkle in survival elements, dungeons to explore and towns to explore, and you have a game that could help lead the RPG genre forward to new depths.
Hopefully Ninedots desire and efforts to test what games can be inspires other studios to test the boundaries of not just the open world genre, but all types of games. I would highly recommend checking out some gameplay so you can see some of what Outward has to offer before it drops on March 26th (which you can find here).
The dates have finally been announced when the beta will drop for Black Ops 4, the upcoming installment for the Call of Duty franchise. It has been a sigh of relief the last few years when the developers have allowed us to indulge on early gameplay for multiple reasons. The biggest of course is for the not so hardcore fans to know if they will be interested in the newest Call of Duty. Then another benefit for the hardcore fans is they will be able to express their opinions of different gun balances pre launch. Even though some people may view the Call of Duty as a second evil to EA with their microtransactions, it really has been much appreciated that we have been getting betas for the past few games. Yes, for most part the franchise has become stale, but I will argue that the recent Call of Duty installment betas have lead to a much more polished game release.
Multiplayer Beta Dates:
Playstation 4 (First Weekend):
Start: August 3rd 10am PT / 1pm ET
End: August 6th 10am PT / 1pm ET
Playstation 4 and Xbox One (Second Weekend):
Start: August 10th 10am PT / 1pm ET
End: August 13th 10am PT / 1pm ET
Start: August 10th 10am PT / 1pm ET
End: August 13th 10am PT / 1pm ET
Black Ops 4 Blackout Beta: Classified
There are a plethora of different elements the community is eager to get their hands on in the beta. Black Ops 4 is trying it’s best to make Call of Duty feel innovated again, but this could be its ultimate downfall. As much as the community complains about Call of Duty being stale by not taking risks, these same people lash out when the game does change (jet packs). There is potential for a pivotal year for Call of Duty with the addition of new combat changes such as self healing, medics, five man matches, and BATTLE ROYALE… this could be a huge turning point for the franchise. If pulled off correctly, fans will find their love for the game again. But if the additions lack, it could be the final dagger to the heart for the franchise. As a long time Call of Duty lover… I really hope this could be the change we are needing.
Let us know what you think about the upcoming Call of Duty game, Black Ops 4. Are you interested with the changes? Are you buying in on a AAA title making a battle royale game mode? Are you excited for a possibly new tactical game play with self healing? Or do you just want Call of Duty to die already?
According to NerdMuch?, after announcing a Minecraft: Education Edition, Microsoft is looking to do some more educating themselves. To go along with their new program which allows anyone to develop games for the Xbox One, Microsoft is going to be holding three 3-hour classes in collaboration with the AIE (Academy of Interactive Entertainment). The classes will be based around game design, programming, and developing, and will be taught by teachers from AIE and will be taught using the Xbox One.
The classes are going to be held at the Microsoft Store in Sydney, Australia from April 10th to the 22nd. What is most exciting about this opportunity for aspiring designers is that the classes are FREE. Now it’s simply a matter of booking a two week trip to Australia. The classes are open to people of all ages, but it is said that they would like to catch interest of the younger generation and get them involved in game design.
What do you guys think of Microsoft’s latest idea? Are they just using stuff like this to get people to make games for them because they are lacking the exclusives of other systems? Or are they actually looking enrich a broader audience into make games? Let us know what you think the comments below or tweet @TheNerdChambers. Don’t forget to like us on Facebook and follow us on Instagram as well!
Today on the Australian and New Zealand Blizzard Twitter posted a short video that teases some upcoming Overwatch details! We already got Orisa early this competitive season, so what else could they be bringing to us? The only real information we got from the teaser is April 12 is when we will know what is happening. Are we getting a new map? Why was Kings Row the focal point of the video? Possibly a new event? Are we getting a new character? What do you think is happening April 12th!? Let us know in the comments or on Twitter @TheNerdChambers.
Microsoft is trying s very interesting approach for the Xbox One. They are bringing a new app to the store that you can download so you can read a bunch of different comic books! The application drops today and is called IDW. It allows you to check out these comics on there app right now:
- TMNT VOL. 1
- LOCKE & KEY VOL. 1
- STAR TREK VOL. 1
- GHOSTBUSTERS VOL. 1
- JEM VOL. 1
- FEAR & LOATHING
- TRANSFORMERS RID VOL. 1
- TRANSFORMERS MTMTE VOL. 1
- JUDGE DREDD VOL. 1
As stated by Seth G. Macy on IGN
“The app plans to add “exclusive content and ability to purchase IDW owned TV episodes and movies” in the future.”
It’s great to see a Microsoft brining a way for interested reads an easier way to get comic books. Hopefully IDW will continue what they are doing with Xbox one, and we will see mlre content by them.What do you think about the new IDW application on Xbox One? Let us know @TheNerdChambers on Twitter!
Each week we give all you nerds a little insight on Overwatch. The Nerd Chambers current favorite competitive shooter… We have brought you the Bastion buffs, news on Zarya and Bastion getting slight tweaks, and our experiences in the current season. Well today we have some more upcoming patch notes to bring all of you that are currently in play in the PTR (public test region).
- Damage decreased from 80 to 60
- Impact damage reduced from 60 to 30
- Impact healing reduced from 100 to 50
- No longer hurts himself from his own explosions. (Effect added to current passive: Total Mayhem)
- Magazine size lowered from 200 to 150
- Sound effects and VO distance for entering and exiting Stealth reduced to 15 meters.
- Cooldown reduced from 6s to 4s
- Cooldown now starts when the barrier is placed, instead of when it ends
Orb of Destruction
- Alternate fire recovery reduced from 1s to 0.6s
Orb of Discord
- Can now target enemies through barriers
There are many… Many changes that are currently in the test region. Some are going to benefit heroes, and some will of course hurt some of the heroes. In our eyes their really are no big “helpful” changes to any of the characters. Yes the Winston cooldown change will be nice, but not game changing. Also it will most likely not bring him into play more than he is currently seeing. The Zenyatta changes are nice, but again not game changing. Being able to discord through barriers does not do a lot because you still have to take down the barriers. Sombra is probably seeing the biggest positive change with a better colldown with the teleporter, and the fact that she is silent out of stealth will help her suprise attacks.She is probably the most hated character on console currently, so this will probably not being her into any matches still.
Now… The negative. Sadly most of us have not had any chance to get our hands on Orisa, and she is already seeing sorts of nerfs with her clip size from 200 to 150. This change won’t personally effect any of us because we haven’t had first hand play with her yet. So it will all be new anyway for us. We however can say goodbye to Ana in meta… She is losing a good protion of her damage from 80 to 60. That’s 3 shots from 2 for a tracer, and 3 to 4 for a majority of heroes in the game. On top of that, her grenade is now being cut In half brining it to nearly useless. This might be the death of Ana for the meta, and the birth of Zenyatta for meta play.
What do all you games think about these changes coming to Overwatch? Was Ana one of your mains? Hopefully you didn’t golden gun her recently… Let us know @TheNerdChambers all your thoughts! Also go like us on Facebook!