No Man’s Sky Beyond: Our Wishlist for the New Update

Hello Games must have been reading our minds because I kid you not I was wondering when they were going to be announcing their next update for No Man’s Sky just yesterday. Now 24 hours (and one Twitter meltdown by yours truly) later, we have an idea of what is next to come for the space exploration game. They made the official announcement of the next update called Beyond, a large three part update that is proclaimed by Hello Games to be even bigger and better than previous updates (you can find the announcement on the game’s official website).

Beyond is being described as a culmination of three updates interwoven into one. The announcement of the update gave us just the first of the three updates to the game, which includes all new multiplayer and social experiences. The game will now be a full online experience where players can interact with one another. Hello Games is refraining from calling it an MMO because their are no subscriptions or microtransactions, but in essence… it’s an MMO now (hence my Twitter meltdown).

The bad news in this announcement is that they only announced that first part of the update and are going to announce the other two over the next two weeks. The good news, though, is that we get to let our imaginations run wild with ideas of what the other two parts to Beyond might be. I have a couple of things that I would personally love to see added into the game that are not completely out of the realm of possibility.

Our buddy Simon, who you guys would recognize from our CoD podcast, joked that he would never play the game unless there was a battle royale mode that spanned multiple planets in a star system. As sarcastic as he was when he said it, my ideas arent terribly far off from what he brought up. They also are two interconnected ideas so I feel like they would fit in with the theme of Beyond as a whole. The first part of it being a true, fleshed out PvP experience.

PvP

The past two and a half years since launch, Hello Games has been committed to bringing narrative, exploration, cooperative play and crafting to the heights they currently, and have done a fantastic job. Now that the PvE experience has reached the potential Hello Games envisioned initially, it feels like the right time to shift focus towards new PvP experiences.

There are a couple ideas I have conjured up on how they could potentially approach PvP. They could do a traditional matchmaking system where you have ground or air combat with whatever multi-tool or ship you have in your playthrough and just do match made games, or another thought I had was implementing PvP star systems. You could have a designated filter on your galaxy map that will show you which star systems are PvP enabled and which are PvE only.

Updated Faction System

The third piece to my dream Beyond update would be to add depth to the faction system. There are currently faction based quests and ways to gain or lose reputation with the different factions in the game, but it still feels a little shallow and you dont entirely feel like apart of a certain faction. I would love to see them have you ally more closely with these factions and build on the bits of lore that you find within the universe.

How They Would Intertwine

These two concepts would work very well together because the updated factions and lore can attribute to why the PvP events are happening. You can even have full faction based PvP if you so choose. Have conflicts between Gek and Vy’Keen players scattered in different star systems. Another idea is have PvP arenas of sorts in certain Vy’Keen systems (I chose them because they are the brutish warrior race). These two concepts play so well off of each other so I feel like these would be such great pieces to the game.

Other Ways it Could Impact the Game

With an improved faction system I feel like it would be a great opportunity to continue world building by adding new, complex building types that are unique to each faction. For example, in a Vy’Keen system, you might see remnants of warrior base camps on planets or intricate well made Gek cities. This would make each planet feel more alive and unique.

With PvP, it gives them an opportunity to add new types of mods for the multi tools to help cater to combat more and even add new vendor types that can help you better equip yourself for battles.

The possibilities for Beyond are endless at this point and this is all just wild daydreaming but I would love to see those changes implemented into the game. The evolution of No Man’s Sky has been amazing and I hope they continue to bring new exciting things to the game (like my ideas listed above) so that the game can continue to captivate the fans that stuck with them through this development cycle.

What big changes do you want to see hit No Man’s Sky in the Beyond update when it drops this Summer? Sound off below or let us know on Twitter!

Captain Marvel Full Spoiler Review…

There have been many concerns revoling around this film for the last couple months now with different statements that have been floating around the internet on what this movie’s real goal was. Some people felt this movie was for political propaganda, and other felt it was purely for a the love of film. As someone who was worried about this bringing in too much politics into a genere of film that we use to escape the tropes of real life I felt the movie did a very good job veering away from politics and kept this to a very modest enjoyable super hero film.

To jump into the problems with the film so we can focus on what was enjoyable with Captain Marvel there werent many issues I had just a couple minor ones. The pacing felt very odd. Not that it was poorly paced, but being very used to slow starts to marvel films with a large lead up and a great pay off. This movie kept a very moderate pace all film that made the pay off not feel as big which was good and bad because I never felt bored, but again the payoff didnt feel as rewarding as other Marvel films. The only other real problem I had with the movie was the action scenes all used a lot of shaky cam, and that didnt allow you to appreciate how beautiful the CGI was for Captain Marvel’s powers. It would have been nice to see a little bit of slow mo ot just clean no cut sction scenes like from Civil War.

This movie did a very good job at suprising me with many different aspects of the film. First off as I mentioned before the pacing of the film was very fresh and different and I never got bored with the slow introduction story of most other super hero movies. I also really enjoyed what they did with piecing together her back story throughout the movie with snippets of her memories since she had amnesia.

***SPOILERS AHEAD***

It was a very interesting way they melded her back story into the films plot without making it seem like a big deal untill the end. The entire movie we are told that the Skrulls are an evil race who just want to wipe out all life on earth and are pretty much a terrorist organization of space, and Vers(Captain Marvel) and the Kree are here to keep peace in the galaxy by taking out the Skrulls There is a part in the movie where Captain Marvel is taken in by the Skrulls after a mission went side ways and they were attempting the extract information from her memories, and this gave us a look into who Carol Danvers was before becoming Vers. She thought this was the Skrulls putting false memories into her mind, but we find out later in the film that the Kree wiped her memory when they found her on Earth 6 years ago. Marvel did a fantastic job throwing us for a loopz something I feel we havent really seen throughout the decade of the Marvel Universe. This really though the audience for a drastic change when we find out that the Skrulls are the good guys trying to just find a place to find a home planet. While the Kree are just looking to wipe out the Skrulls. The pay off od the film as I mentioned before didnt feel as rewarding because of the constant steady pace of the film, however it was still exciting. Captain Marvel unlocked her full potential, and we got to see the absolute bad assery that her and her side kick Goose (the cat) did a great job to wrap up the film. The last thing I want to touch on that was really an over arching plot point was the good cop/bad cop theme we had with Captain Marvel and Nick Fury worked extremely well, and it’s something we might see more of kn upcoming Marvel movies since we had it in Thor Ragnarok (Thor/Hulk) Ant Man and Wasp (AntMan/Wasp), and not Captain Marvel (Captain Marvel/Nick Fury).

If you stated for the end credit scenes you might have some questions as well. The first end credit scene brings up to present day with Captain America, Black Widow, Bruce Banner, and War Machine in a lab talking about the pager they found on Nick Fury’s ashes and how the pager just went off. Then the last frame we see Captain Marvel appear and say “Where is Fury?”. I’m sure this will be right where Avengers End Game begins, and now we will see Captain Marvel join what is left of the Avengers to team up to beat Thanos. Then there is one last end credit scene where we see Goose puke up the Teseract, so it was great to have Marvel Studios give us both sides of the story where it all began with the Tesseract, and where we will pick up from with Captain Marvel and the Avengers.

All in all it was an enjoyable movie with not many issues, so I would give Captain Marvel an 7.8 out of 10. Enjoyable film all together. Other then the twist at the end there isnt anything else that I’ll be really thinking about weeks from now. The buddy cop theme really kept me going throughout the movie. It is definatly worth a match. Average introduction movie to the franchise for a character, and I’m sure there will be much more to come of Brie Larson’s Captain Marvel.

Let us know what you thought of our review, or your own thoughts on Captain Marvel in the comments. Make sure go leave a like, and feel free to give us ideas on what our next article should be!

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-Brandon Maj