So in the past couple episodes of the podcast you guys have heard me going crazy about Media Molecules current project Dreams, but I wanted to take some time here to sort of expand on why I am so excited to get my hands on this game. Since the game was announced back in 2013 everyone has been curious as to what this project entails. Now with E3 in the rear view mirror we finally have a pretty good grasp of what we will be getting from Dreams and that is literally whatever we want.
This is the first reason I am so excited about this game. It gives you the tools to do whatever you want. If you want to play a unique story, it has three different stories to play through. Have you always dreamed of making your own game? Have you ever felt you could make a good narrative with a phenomenal story idea? You can actually make a game from scratch. You design the levels, the characters, the items/weapons, the animations, create the voices, and even make the music all yourself.
The music creation tool is another thing that has me all sorts of excited. One of our news stories on the podcast was about the show that the Molecules put on to wrap up E3 and it was incredible. It did a tremendous job of showing off the extent of detail in the music creation tool reflecting well on the entire game. Just thinking about being able to perform a concert with friends on a PS4 is mind blowing. Whether you want to be the next Skrillex or Metallica, the video game allows you to create any style of music. Music is just a small piece of the puzzle within Dreams.
The beauty of it all is that the puzzle can be as simple or complex as you want it to be. If you just want to make a fun platforming single level you have all the tools to do that. If you want to make the next Witcher game with a full score and set of voiced characters you can do that too. Dreams truly gives you the freedom to innovate and create how you would want. To top it all off, it streamlines all of these features for ease of use. In their E3 showcase, the presenter of the demo explained how quick and easy it is to animate an object you create in the game. He completes the whole process in less than a minute which would take an actual game animator a full thirty minutes. The fact that they have managed to make this game creation tool so user friendly is astounding.
I know many people who have watched how the game creation tool works and have said “that looks cool and all but I don’t have interest in making a game so it’s just not for me.” Well, for those people consider this; even if someone doesn’t want to make games in Dreams, they still have the opportunity to play other people’s creations. So you can have a shooter, platformer, and RPG all in one experience with Dreams.
Just from the demos shown on it this far, I can tell that Dreams is going to be an incredible experience not only for creative types, but for everyone. I for one, cannot wait to see what things I can dream up with this ambitious project. There is no word on a release date for Dreams sadly, but Media Molecule has already stated that they are going to be releasing a beta for the game before the year’s end. Be on the lookout for that, and be sure to share your awesome creations with us when Dreams does come around!