The year 2020 will be one of the biggest years for gaming with the next console generation hitting shelves holiday 2020 arguably the biggest exclusive of either console will be dropping as the launch date title for the Xbox Scarlett Halo Infinite… this could be the return of the Halo franchise to glory like the good old days of Halo 3. The fan base went their separate ways in the previous console generation since Halo 4 left a bad taste in the mouth of some. I am one who did end up making the conversion to PS4 since Halo 4 was all disappointment for me. With the hype circling Halo Infinite, there is a chance that I will be making a return back to Microsoft. E3 2020 will give us a lot more information about the upcoming installment in the franchise, but for now, we will discuss what we are hoping to see in the upcoming title.
Possibly the most enjoyable part of the Halo games has been the campaign. As someone who is bored senseless of story, Halo has always pulled my heartstrings. I may not remember the Halo 1&2 story as well as others, but growing up I do remember enjoying the games thoroughly. Halo 3 is still in my dreams with that amazing score and plot. YES, the score. The soundtrack to this game is iconic to all gamers across either format they play on. The menu music to the badass track during the snow scene in the Scorpion tank is perfect. The campaign has a very compelling story and makes the games so enjoyable. Even the two games after Halo 3(Halo 3 ODST & Halo Reach) had such amazing campaigns. The NPC character development was incredible and made you care about characters throughout the game. I will NEVER forget some of the moments that you witness during the Halo 3 and Reach campaigns. The moments in Halo reach when characters gave their lives to keep you on your mission was heartbreaking. Halo Infinite will need to grab the player’s attention early. That was the issue with Halo 4 for some, the story was just not all there. If Halo Infinite can keep a solid supporting cast to Master Chief to make you latched onto the campaign.
For the multiplayer fans of the game that is where your focus may be for the upcoming game. We will have to see if there will be a load out format or back to the original Halo games. Another big concern is will there be jetpacks. I would love to see more unique game mods in Halo Infinite. The games have done a great job evolving with Infection, Griftball, and other game modes to keep the game fresh. On top of the online matchmaking, a return to forge and custom games will be a need for the new title. I would personally love to see Firefight back!
There is so much that we are hoping to see come with the Halo Infinite new release of the Xbox Scarlet. Are you excited for Halo Infinite? Are you like some who believe Halo died when Bungie cut the cord? What do YOU need to see in the upcoming release of the franchise? Let us know in the comments below! If you enjoyed the article please leave a like to know you would like to see more like these!
We are getting close to the start of the NFL season, and that means madden is here! Myself and Manny got our hands on the Hall of Fame edition of the game nearly a week ago, and so far we have had a very good time. I have always been a huge fan of the madden franchise where on the other hand Manny hasn’t purchased a current Madden since Madden 13 and hasn’t played one since Madden 16.
I have to say, this is the most fun I’ve had in Madden in almost 3 years now. Last year really fell short for me and I quit playing after only about two months of being released. Where most Maddens I continue to play until after Christmas. I have always been a huge fan of Madden Ultimate Team (MUT) for the excitement of pack openings and the grind to make your team better throughout the season and different holiday events that pop up through the year. So, I will admit ALL of my time spent on the current Madden has been all in MUT over the past week of the game. I really enjoy the different aspects this year to make it much easier to figure out what you want to do and the game is much more straight forward for MUT. This is my first time ever playing MUT Squads (a new game mode that was implemented in last years Madden to allow you to play MUT with your friends.) Manny and myself have played a few matches so far and overall it has been really fun to play with your friends in this game mode. We did a huge pack opening the first day of launch and it was incredibly fun we got some amazing cards in our packs. Manny even pulled a 90 overall Legend card which blew my mind. There is a new addition to MUT this year that I’m sort of having a bit of a love-hate relationship with currently. That is the new upgrade progression system. Now there are cards in the game that you can upgrade with new tokens. Which yeah is really cool and all but at the same time I feel like it makes it so much easier now to get a really good team, which is something I always loved about the grind it meant a lot when your team’s overall was around an 85. Well, after the first week my team overall is already a 79… which usually took me about a month to achieve, and I know if I spent more of my tokens I could probably break the 80 overall threshold. Which scares me because the grind is what always kept me around playing Madden to get my team as close to a 90+ as possible, and I have a feeling I may hit that in the first month if I keep grinding like I am. All in all the Madden Ultimate Team is very fun again this year like most. Now for the gameplay.
This years Madden has the smoothest gameplay I have ever felt in a sports game. Most of you are probably thinking “shouldn’t the newest game always feel smoother then the last?” Well yes it should but honestly Madden 18 felt clunkier then 17, and others have felt worse then previous years. This one has it all so far. The passing and running are very fluent while the new player movement system is fantastic and really allows you to combo different special movements with the ball carrier. Also hit sticks on defense seem to make a much bigger impact, but are also way harder to land now. You pretty much either force a fumble, or you are giving up a huge play. I really love that they have fixed a lot of the gameplay issues from last year. The only thing that is bothering me when it comes to actual gameplay is when you begin running on a play the ball carrier or defender doesn’t accelerate like old maddens. It’s very slow, and feels kind of weird. The two best parts about the new player movement system in Madden 19 has to be the celebrations and the fact that different players are slower then other players. To touch on this first, in most Maddens my 90+ speed running back would get caught by a 67 speed Defensive lineman running down the sideline, which was super unrealistic to me. They have finally fixed this problem! The second portion the statement previously… touchdown celebrations are in the game and they are so fun and exciting! Everytime you score now you just get so excited to see which celebration your character will go with after you choose. It really makes scoring feel even better now in Madden 19!
I am going to give Madden 19 an 8.8 out of 10. The MUT is extremely enjoyable, and from what Manny has told me about franchise you have so much more control this year as a player with bonus rewards mid game and different goals throughout the season. The only things so far holding me back to give the game a higher rating is the MUT progression system, MUT Squads not allowing you to play with just 2 players, and the acceleration aspect of the game. That being said the game has some amazing new additions with player movement, and prior to Madden 19, the highest I would have scored another Madden would be around a 8.2, so this game takes the cake with the new motion system! Let us know why you thought of the article and your options of Madden 19 in the comments! Make sure to hit the star so we know you enjoy the article! Untill next time.